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Ordinary characters gain none of the Class Features (talents or bonus feats) listed under each basic class.Īlthough ordinaries can multiclass freely between the six basic classes, they cannot take levels in any advanced class. They do not gain action points as they increase in level, either. Unlike heroes, ordinary characters do not receive action points. The GM should roll an ordinary's starting hit points normally. Unlike heroes, ordinaries do not automatically receive maximum hit points at 1st level. At every four character levels (4th, 8th, 12th, 16th, 20th), an ordinary adds 1 point to one ability score-just as heroes do. The GM can assign the scores as he or she sees fit. They start with the standard score package: 15, 14, 13, 12, 10, 8. Ordinaries do not roll their ability scores. The standard starting ability score package.However, ordinaries differ from heroes in several ways: As they gain levels, ordinaries increase their skill points, base attack bonus, saving throw modifiers, Defense bonus, and Reputation bonus just as heroes do. Ordinaries are built using the six basic classes ( Strong, Smart, etc.) and have starting occupations, skills, and feats. Ordinaries are nonheroic supporting characters and extras.
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